
It's kind of like having the output of a bank of bandpass filters hooked into your board and tweaking each one.

Spectral dynamics is a process which takes the sound apart and then applies dynamics processing on each band separately, so as each band passes the threshold it has its own response to the compressor, expander, noise gate or ducker. There's the binaural filter, which is a method of using filters that emulate your ears and allow you to place monaural sounds at any angle around your head. Let's talk about the various functions in SoundHack. You know, I could have just kept adding more and more sound processing types to that, but I thought, 'That's it for that.' It reached a point where it was sort of pointless to keep going in that direction. Right, it was designed with the ideas of the early '90s. I think there's still a place for non- realtime processing, but at that point I thought this should really be something more modular.Īlso the fact that if you wanted control over time you'd have to do it via a file, which is a remnant of a time when that was your only option. Like I'd want to give it some sort of patchable structure, maybe like MAX. So it's a simple architecture, which is kind of nice, but I thought if I were to develop more I'd really want to make it possible to do much more than that. It's just a filter that takes things in and sends them out. First of all, it has this very simple architecture. No, there were a couple things that told me it was time to stop doing SoundHack. So it's not like you're adding new wings to the SoundHack mansion.
Soundhack convolution software#
And also the structure of the software got a bit out of date.

The features have kind of stabilized at this point.Īt a certain point I reached so many lines of source code that it just got too big to add anything else. SoundHack is never going to reach completion, so at 1.0, the software will be complete - and it's never going to reach that point. You look at software marketing, where they feel sort of compelled to release a new version every year. First of all what's up with your versioning scheme? It's at what.
